195 lines
9.0 KiB
Plaintext
195 lines
9.0 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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D:/Projects/Minesweeper
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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55325
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-job-worker-count
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15
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: D:/Projects/Minesweeper
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D:/Projects/Minesweeper
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [11448] Target information:
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Player connection [11448] * "[IP] 192.168.2.241 [Port] 0 [Flags] 2 [Guid] 4210578190 [EditorId] 4210578190 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [11448] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [11448] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 15
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.41f1 (46e447368a18)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Projects/Minesweeper/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0)
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Vendor: NVIDIA
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VRAM: 12011 MB
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Driver: 31.0.15.2892
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56536
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002167 seconds.
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- Loaded All Assemblies, in 0.255 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.227 seconds
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Domain Reload Profiling: 481ms
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BeginReloadAssembly (91ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (23ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (101ms)
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LoadAssemblies (89ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (99ms)
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TypeCache.Refresh (98ms)
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TypeCache.ScanAssembly (89ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (227ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (196ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (14ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (41ms)
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ProcessInitializeOnLoadAttributes (107ms)
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ProcessInitializeOnLoadMethodAttributes (32ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory is not a mono symbol file
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- Loaded All Assemblies, in 0.534 seconds
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Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.508 seconds
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Domain Reload Profiling: 1040ms
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BeginReloadAssembly (106ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (18ms)
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RebuildCommonClasses (22ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (24ms)
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LoadAllAssembliesAndSetupDomain (371ms)
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LoadAssemblies (254ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (181ms)
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TypeCache.Refresh (132ms)
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TypeCache.ScanAssembly (117ms)
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BuildScriptInfoCaches (39ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (508ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (434ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (70ms)
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ProcessInitializeOnLoadAttributes (239ms)
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ProcessInitializeOnLoadMethodAttributes (118ms)
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AfterProcessingInitializeOnLoad (2ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (4ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 128 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 7155 unused Assets / (10.9 MB). Loaded Objects now: 7548.
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Memory consumption went from 171.0 MB to 160.1 MB.
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Total: 11.156400 ms (FindLiveObjects: 0.539700 ms CreateObjectMapping: 0.433300 ms MarkObjects: 6.487100 ms DeleteObjects: 3.695400 ms)
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========================================================================
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Received Import Request.
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Time since last request: 5825.264803 seconds.
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path: Assets/Readme.asset
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artifactKey: Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Readme.asset using Guid(8105016687592461f977c054a80ce2f2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'da1d7f2ac25edac3598e21ef0849251e') in 0.0049617 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
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