minesweeper_game/Library/PackageCache/com.unity.purchasing@649c6c7b3b1b/Documentation~/UnityIAPImplementingAStore.md
2025-03-15 14:30:26 -04:00

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Implementing a Store
====================
Your store must implement the IStore interface, the methods of which are detailed in following sections.
````
using UnityEngine.Purchasing.Extension;
public class MyStore : IStore
{
private IStoreCallback callback;
public void Initialize (IStoreCallback callback)
{
this.callback = callback;
}
public void RetrieveProducts (System.Collections.ObjectModel.ReadOnlyCollection<UnityEngine.Purchasing.ProductDefinition> products)
{
// Fetch product information and invoke callback.OnProductsRetrieved();
}
public void Purchase (UnityEngine.Purchasing.ProductDefinition product, string developerPayload)
{
// Start the purchase flow and call either callback.OnPurchaseSucceeded() or callback.OnPurchaseFailed()
}
public void FinishTransaction (UnityEngine.Purchasing.ProductDefinition product, string transactionId)
{
// Perform transaction related housekeeping
}
}
````