385 lines
17 KiB
Plaintext
385 lines
17 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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D:/Projects/Untangle
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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49978
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-job-worker-count
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15
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: D:/Projects/Untangle
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D:/Projects/Untangle
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [11700] Target information:
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Player connection [11700] * "[IP] 192.168.2.20 [Port] 0 [Flags] 2 [Guid] 2072686602 [EditorId] 2072686602 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [11700] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [11700] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 15
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 345.30 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.41f1 (46e447368a18)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/Projects/Untangle/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0)
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Vendor: NVIDIA
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VRAM: 12011 MB
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Driver: 31.0.15.2892
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56992
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.001938 seconds.
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- Loaded All Assemblies, in 19.057 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.256 seconds
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Domain Reload Profiling: 19311ms
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BeginReloadAssembly (15275ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (1419ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (35ms)
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LoadAllAssembliesAndSetupDomain (2318ms)
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LoadAssemblies (15273ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (2317ms)
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TypeCache.Refresh (2315ms)
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TypeCache.ScanAssembly (1404ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (256ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (226ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (14ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (37ms)
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ProcessInitializeOnLoadAttributes (118ms)
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ProcessInitializeOnLoadMethodAttributes (53ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 3.737 seconds
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Refreshing native plugins compatible for Editor in 0.81 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.480 seconds
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Domain Reload Profiling: 5215ms
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BeginReloadAssembly (110ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (4ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (18ms)
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RebuildCommonClasses (23ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (27ms)
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LoadAllAssembliesAndSetupDomain (3567ms)
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LoadAssemblies (3315ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (319ms)
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TypeCache.Refresh (275ms)
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TypeCache.ScanAssembly (112ms)
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BuildScriptInfoCaches (35ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (1480ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (892ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (73ms)
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ProcessInitializeOnLoadAttributes (276ms)
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ProcessInitializeOnLoadMethodAttributes (536ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
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Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6584 unused Assets / (7.2 MB). Loaded Objects now: 7246.
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Memory consumption went from 197.1 MB to 189.9 MB.
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Total: 7.988100 ms (FindLiveObjects: 0.546900 ms CreateObjectMapping: 0.354300 ms MarkObjects: 3.975500 ms DeleteObjects: 3.110500 ms)
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.607 seconds
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Refreshing native plugins compatible for Editor in 1.05 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.637 seconds
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Domain Reload Profiling: 1245ms
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BeginReloadAssembly (182ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (12ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (42ms)
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RebuildCommonClasses (30ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (23ms)
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LoadAllAssembliesAndSetupDomain (362ms)
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LoadAssemblies (283ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (167ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (146ms)
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ResolveRequiredComponents (11ms)
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FinalizeReload (638ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (464ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (93ms)
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ProcessInitializeOnLoadAttributes (311ms)
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ProcessInitializeOnLoadMethodAttributes (51ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Refreshing native plugins compatible for Editor in 1.21 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6583 unused Assets / (6.2 MB). Loaded Objects now: 7249.
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Memory consumption went from 170.5 MB to 164.3 MB.
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Total: 7.252900 ms (FindLiveObjects: 0.388700 ms CreateObjectMapping: 0.321900 ms MarkObjects: 3.844900 ms DeleteObjects: 2.696100 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.474 seconds
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Refreshing native plugins compatible for Editor in 0.74 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.569 seconds
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Domain Reload Profiling: 1044ms
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BeginReloadAssembly (143ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (10ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (32ms)
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RebuildCommonClasses (23ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (18ms)
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LoadAllAssembliesAndSetupDomain (283ms)
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LoadAssemblies (227ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (125ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (111ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (570ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (439ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (3ms)
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BeforeProcessingInitializeOnLoad (75ms)
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ProcessInitializeOnLoadAttributes (303ms)
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ProcessInitializeOnLoadMethodAttributes (52ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Refreshing native plugins compatible for Editor in 0.76 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6583 unused Assets / (6.5 MB). Loaded Objects now: 7251.
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Memory consumption went from 170.5 MB to 163.9 MB.
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Total: 6.736300 ms (FindLiveObjects: 0.403500 ms CreateObjectMapping: 0.319500 ms MarkObjects: 3.616300 ms DeleteObjects: 2.396200 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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Time since last request: 942.282963 seconds.
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path: Assets/Prefabs/PointPrefab.prefab
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artifactKey: Guid(d5fb5cd996a5f2444964d8293dbf076a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/PointPrefab.prefab using Guid(d5fb5cd996a5f2444964d8293dbf076a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '57c3c3e79be3a886d1ccaf9aa7b2cb5a') in 0.3676039 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.476 seconds
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Refreshing native plugins compatible for Editor in 0.65 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.521 seconds
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Domain Reload Profiling: 999ms
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BeginReloadAssembly (150ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (16ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (38ms)
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RebuildCommonClasses (23ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (19ms)
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LoadAllAssembliesAndSetupDomain (278ms)
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LoadAssemblies (217ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (126ms)
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TypeCache.Refresh (6ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (110ms)
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ResolveRequiredComponents (7ms)
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FinalizeReload (522ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (392ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (72ms)
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ProcessInitializeOnLoadAttributes (258ms)
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ProcessInitializeOnLoadMethodAttributes (53ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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|
AwakeInstancesAfterBackupRestoration (11ms)
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|
Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6585 unused Assets / (6.6 MB). Loaded Objects now: 7287.
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Memory consumption went from 178.3 MB to 171.7 MB.
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Total: 7.508100 ms (FindLiveObjects: 0.428100 ms CreateObjectMapping: 0.389100 ms MarkObjects: 4.089600 ms DeleteObjects: 2.600600 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.468 seconds
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Refreshing native plugins compatible for Editor in 0.75 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.543 seconds
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Domain Reload Profiling: 1014ms
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BeginReloadAssembly (141ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (10ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (31ms)
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RebuildCommonClasses (23ms)
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RebuildNativeTypeToScriptingClass (8ms)
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initialDomainReloadingComplete (18ms)
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LoadAllAssembliesAndSetupDomain (280ms)
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LoadAssemblies (224ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (123ms)
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TypeCache.Refresh (5ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (106ms)
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ResolveRequiredComponents (9ms)
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FinalizeReload (544ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (417ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (2ms)
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BeforeProcessingInitializeOnLoad (73ms)
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ProcessInitializeOnLoadAttributes (274ms)
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ProcessInitializeOnLoadMethodAttributes (62ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Refreshing native plugins compatible for Editor in 0.93 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7289.
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Memory consumption went from 178.2 MB to 171.6 MB.
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Total: 7.577300 ms (FindLiveObjects: 0.647200 ms CreateObjectMapping: 0.371200 ms MarkObjects: 3.820700 ms DeleteObjects: 2.737500 ms)
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Prepare: number of updated asset objects reloaded= 0
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