188 lines
8.4 KiB
Plaintext
188 lines
8.4 KiB
Plaintext
Using pre-set license
|
|
Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release'
|
|
OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB
|
|
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
|
|
|
COMMAND LINE ARGUMENTS:
|
|
C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe
|
|
-adb2
|
|
-batchMode
|
|
-noUpm
|
|
-name
|
|
AssetImportWorker2
|
|
-projectPath
|
|
D:/Projects/Untangle
|
|
-logFile
|
|
Logs/AssetImportWorker2.log
|
|
-srvPort
|
|
59130
|
|
-job-worker-count
|
|
15
|
|
-background-job-worker-count
|
|
8
|
|
-gc-helper-count
|
|
1
|
|
Successfully changed project path to: D:/Projects/Untangle
|
|
D:/Projects/Untangle
|
|
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
|
"memorysetup-bucket-allocator-granularity=16"
|
|
"memorysetup-bucket-allocator-bucket-count=8"
|
|
"memorysetup-bucket-allocator-block-size=33554432"
|
|
"memorysetup-bucket-allocator-block-count=8"
|
|
"memorysetup-main-allocator-block-size=16777216"
|
|
"memorysetup-thread-allocator-block-size=16777216"
|
|
"memorysetup-gfx-main-allocator-block-size=16777216"
|
|
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
|
"memorysetup-cache-allocator-block-size=4194304"
|
|
"memorysetup-typetree-allocator-block-size=2097152"
|
|
"memorysetup-profiler-bucket-allocator-granularity=16"
|
|
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
|
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
|
"memorysetup-profiler-bucket-allocator-block-count=8"
|
|
"memorysetup-profiler-allocator-block-size=16777216"
|
|
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
|
"memorysetup-temp-allocator-size-main=16777216"
|
|
"memorysetup-job-temp-allocator-block-size=2097152"
|
|
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
|
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
|
"memorysetup-allocator-temp-initial-block-size-main=262144"
|
|
"memorysetup-allocator-temp-initial-block-size-worker=262144"
|
|
"memorysetup-temp-allocator-size-background-worker=32768"
|
|
"memorysetup-temp-allocator-size-job-worker=262144"
|
|
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
|
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
|
"memorysetup-temp-allocator-size-audio-worker=65536"
|
|
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
|
"memorysetup-temp-allocator-size-gfx=262144"
|
|
Player connection [36108] Target information:
|
|
|
|
Player connection [36108] * "[IP] 192.168.2.20 [Port] 0 [Flags] 2 [Guid] 4145801349 [EditorId] 4145801349 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
|
|
|
|
Player connection [36108] Host joined multi-casting on [225.0.0.222:54997]...
|
|
Player connection [36108] Host joined alternative multi-casting on [225.0.0.222:34997]...
|
|
JobSystem: Creating JobQueue using job-worker-count value 15
|
|
Input System module state changed to: Initialized.
|
|
[Physics::Module] Initialized fallback backend.
|
|
[Physics::Module] Id: 0xdecafbad
|
|
Library Redirect Path: Library/
|
|
[Physics::Module] Selected backend.
|
|
[Physics::Module] Name: PhysX
|
|
[Physics::Module] Id: 0xf2b8ea05
|
|
[Physics::Module] SDK Version: 4.1.2
|
|
[Physics::Module] Integration Version: 1.0.0
|
|
[Physics::Module] Threading Mode: Multi-Threaded
|
|
Refreshing native plugins compatible for Editor in 1.28 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Initialize engine version: 6000.0.41f1 (46e447368a18)
|
|
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems
|
|
[Subsystems] Discovering subsystems at path D:/Projects/Untangle/Assets
|
|
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
|
|
Direct3D:
|
|
Version: Direct3D 11.0 [level 11.1]
|
|
Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0)
|
|
Vendor: NVIDIA
|
|
VRAM: 12011 MB
|
|
Driver: 31.0.15.2892
|
|
Initialize mono
|
|
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed'
|
|
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
|
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc'
|
|
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56132
|
|
Begin MonoManager ReloadAssembly
|
|
Registering precompiled unity dll's ...
|
|
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
|
Registered in 0.002053 seconds.
|
|
- Loaded All Assemblies, in 0.331 seconds
|
|
Native extension for WindowsStandalone target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.302 seconds
|
|
Domain Reload Profiling: 631ms
|
|
BeginReloadAssembly (120ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (0ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (1ms)
|
|
RebuildCommonClasses (31ms)
|
|
RebuildNativeTypeToScriptingClass (10ms)
|
|
initialDomainReloadingComplete (44ms)
|
|
LoadAllAssembliesAndSetupDomain (125ms)
|
|
LoadAssemblies (118ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (122ms)
|
|
TypeCache.Refresh (121ms)
|
|
TypeCache.ScanAssembly (109ms)
|
|
BuildScriptInfoCaches (0ms)
|
|
ResolveRequiredComponents (0ms)
|
|
FinalizeReload (302ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (264ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (17ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (48ms)
|
|
ProcessInitializeOnLoadAttributes (143ms)
|
|
ProcessInitializeOnLoadMethodAttributes (52ms)
|
|
AfterProcessingInitializeOnLoad (0ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (0ms)
|
|
========================================================================
|
|
Worker process is ready to serve import requests
|
|
Import Worker Mode flag is 0x00
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.668 seconds
|
|
Refreshing native plugins compatible for Editor in 0.82 ms, found 4 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 0.653 seconds
|
|
Domain Reload Profiling: 1318ms
|
|
BeginReloadAssembly (135ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (4ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (22ms)
|
|
RebuildCommonClasses (30ms)
|
|
RebuildNativeTypeToScriptingClass (9ms)
|
|
initialDomainReloadingComplete (31ms)
|
|
LoadAllAssembliesAndSetupDomain (460ms)
|
|
LoadAssemblies (311ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (231ms)
|
|
TypeCache.Refresh (174ms)
|
|
TypeCache.ScanAssembly (159ms)
|
|
BuildScriptInfoCaches (45ms)
|
|
ResolveRequiredComponents (9ms)
|
|
FinalizeReload (653ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (539ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (3ms)
|
|
BeforeProcessingInitializeOnLoad (91ms)
|
|
ProcessInitializeOnLoadAttributes (343ms)
|
|
ProcessInitializeOnLoadMethodAttributes (95ms)
|
|
AfterProcessingInitializeOnLoad (4ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (4ms)
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
|
|
Refreshing native plugins compatible for Editor in 0.84 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 6584 unused Assets / (6.7 MB). Loaded Objects now: 7246.
|
|
Memory consumption went from 183.7 MB to 177.0 MB.
|
|
Total: 7.096500 ms (FindLiveObjects: 0.451600 ms CreateObjectMapping: 0.279800 ms MarkObjects: 3.954500 ms DeleteObjects: 2.409800 ms)
|
|
|
|
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
|
AssetImportWorker is now disconnected from the server
|
|
Process exiting
|
|
Exiting without the bug reporter. Application will terminate with return code 0 |