untangle-puzzlegame/Logs/AssetImportWorker4-prev.log
2025-04-17 17:33:08 -04:00

823 lines
36 KiB
Plaintext

Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.41f1 (46e447368a18) revision 4645959'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.26100) 64bit CoreCountrySpecific' Language: 'zh' Physical Memory: 32499 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.41f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4
-projectPath
D:/Projects/Untangle
-logFile
Logs/AssetImportWorker4.log
-srvPort
59130
-job-worker-count
15
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: D:/Projects/Untangle
D:/Projects/Untangle
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [36020] Target information:
Player connection [36020] * "[IP] 192.168.2.20 [Port] 0 [Flags] 2 [Guid] 1849741529 [EditorId] 1849741529 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-4MFK5FO) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [36020] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [36020] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 15
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 1.28 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.41f1 (46e447368a18)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Projects/Untangle/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 4080 Laptop GPU (ID=0x27a0)
Vendor: NVIDIA
VRAM: 12011 MB
Driver: 31.0.15.2892
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56036
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.41f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002569 seconds.
- Loaded All Assemblies, in 0.388 seconds
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.361 seconds
Domain Reload Profiling: 748ms
BeginReloadAssembly (135ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (40ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (45ms)
LoadAllAssembliesAndSetupDomain (156ms)
LoadAssemblies (133ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (153ms)
TypeCache.Refresh (151ms)
TypeCache.ScanAssembly (137ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (362ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (316ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (19ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (59ms)
ProcessInitializeOnLoadAttributes (177ms)
ProcessInitializeOnLoadMethodAttributes (57ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.707 seconds
Refreshing native plugins compatible for Editor in 0.79 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.703 seconds
Domain Reload Profiling: 1406ms
BeginReloadAssembly (143ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (21ms)
RebuildCommonClasses (32ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (483ms)
LoadAssemblies (330ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (242ms)
TypeCache.Refresh (180ms)
TypeCache.ScanAssembly (164ms)
BuildScriptInfoCaches (49ms)
ResolveRequiredComponents (10ms)
FinalizeReload (703ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (577ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (110ms)
ProcessInitializeOnLoadAttributes (354ms)
ProcessInitializeOnLoadMethodAttributes (101ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
Refreshing native plugins compatible for Editor in 1.53 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6584 unused Assets / (7.2 MB). Loaded Objects now: 7246.
Memory consumption went from 187.5 MB to 180.3 MB.
Total: 11.917000 ms (FindLiveObjects: 0.734400 ms CreateObjectMapping: 0.548900 ms MarkObjects: 6.385900 ms DeleteObjects: 4.245900 ms)
========================================================================
Received Import Request.
Time since last request: 8295.643692 seconds.
path: Assets/Scripts/UntangleGameManager.cs
artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '56ddceac6c3d2422c77cfa0fe3fd3700') in 0.0041742 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 5.51 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6572 unused Assets / (6.8 MB). Loaded Objects now: 7248.
Memory consumption went from 158.1 MB to 151.3 MB.
Total: 29.114200 ms (FindLiveObjects: 1.593300 ms CreateObjectMapping: 1.115000 ms MarkObjects: 16.726700 ms DeleteObjects: 9.676200 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 201.978522 seconds.
path: Assets/Scripts/UntangleGameManager.cs
artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(2089858483,192608db42251d675da83286b1cce702)
Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '16c83aded69a1564262d4e7254c75258') in 0.4608857 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.092 seconds
Refreshing native plugins compatible for Editor in 4.85 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.272 seconds
Domain Reload Profiling: 6358ms
BeginReloadAssembly (868ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (55ms)
BackupInstance (0ms)
ReleaseScriptingObjects (2ms)
CreateAndSetChildDomain (227ms)
RebuildCommonClasses (143ms)
RebuildNativeTypeToScriptingClass (56ms)
initialDomainReloadingComplete (123ms)
LoadAllAssembliesAndSetupDomain (1895ms)
LoadAssemblies (1518ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (820ms)
TypeCache.Refresh (28ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (725ms)
ResolveRequiredComponents (52ms)
FinalizeReload (3273ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2541ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (13ms)
BeforeProcessingInitializeOnLoad (501ms)
ProcessInitializeOnLoadAttributes (1738ms)
ProcessInitializeOnLoadMethodAttributes (248ms)
AfterProcessingInitializeOnLoad (32ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (60ms)
Refreshing native plugins compatible for Editor in 1.43 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.9 MB). Loaded Objects now: 7251.
Memory consumption went from 161.3 MB to 154.4 MB.
Total: 10.745000 ms (FindLiveObjects: 0.619200 ms CreateObjectMapping: 0.623900 ms MarkObjects: 5.759300 ms DeleteObjects: 3.741300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 10.569675 seconds.
path: Assets/Scripts/UntangleGameManager.cs
artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '89955ff73f6628dbf012a3bc11139eae') in 0.002397 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.501 seconds
Refreshing native plugins compatible for Editor in 0.78 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.561 seconds
Domain Reload Profiling: 1063ms
BeginReloadAssembly (146ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (302ms)
LoadAssemblies (230ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (138ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (119ms)
ResolveRequiredComponents (10ms)
FinalizeReload (562ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (420ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (78ms)
ProcessInitializeOnLoadAttributes (284ms)
ProcessInitializeOnLoadMethodAttributes (49ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Refreshing native plugins compatible for Editor in 2.02 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7253.
Memory consumption went from 161.3 MB to 154.7 MB.
Total: 11.248900 ms (FindLiveObjects: 0.623900 ms CreateObjectMapping: 0.563000 ms MarkObjects: 6.349000 ms DeleteObjects: 3.711400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.521 seconds
Refreshing native plugins compatible for Editor in 0.69 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.608 seconds
Domain Reload Profiling: 1130ms
BeginReloadAssembly (161ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (12ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (21ms)
LoadAllAssembliesAndSetupDomain (305ms)
LoadAssemblies (247ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (134ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (118ms)
ResolveRequiredComponents (7ms)
FinalizeReload (608ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (470ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (90ms)
ProcessInitializeOnLoadAttributes (318ms)
ProcessInitializeOnLoadMethodAttributes (52ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.75 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7255.
Memory consumption went from 161.3 MB to 154.7 MB.
Total: 12.137700 ms (FindLiveObjects: 0.993900 ms CreateObjectMapping: 0.540400 ms MarkObjects: 6.736600 ms DeleteObjects: 3.864900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 1.54 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6572 unused Assets / (7.3 MB). Loaded Objects now: 7255.
Memory consumption went from 161.5 MB to 154.2 MB.
Total: 11.371600 ms (FindLiveObjects: 0.584200 ms CreateObjectMapping: 0.443900 ms MarkObjects: 6.267500 ms DeleteObjects: 4.074600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.537 seconds
Refreshing native plugins compatible for Editor in 0.71 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.515 seconds
Domain Reload Profiling: 1058ms
BeginReloadAssembly (152ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (35ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (21ms)
LoadAllAssembliesAndSetupDomain (326ms)
LoadAssemblies (251ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (147ms)
TypeCache.Refresh (9ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (127ms)
ResolveRequiredComponents (8ms)
FinalizeReload (520ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (382ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (78ms)
ProcessInitializeOnLoadAttributes (254ms)
ProcessInitializeOnLoadMethodAttributes (41ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Refreshing native plugins compatible for Editor in 1.03 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.3 MB). Loaded Objects now: 7257.
Memory consumption went from 161.3 MB to 155.0 MB.
Total: 9.893700 ms (FindLiveObjects: 0.527800 ms CreateObjectMapping: 0.281000 ms MarkObjects: 5.564300 ms DeleteObjects: 3.519600 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.495 seconds
Refreshing native plugins compatible for Editor in 0.79 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.580 seconds
Domain Reload Profiling: 1076ms
BeginReloadAssembly (147ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (296ms)
LoadAssemblies (232ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (135ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (117ms)
ResolveRequiredComponents (7ms)
FinalizeReload (580ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (444ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (78ms)
ProcessInitializeOnLoadAttributes (306ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 2.28 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7259.
Memory consumption went from 161.3 MB to 153.9 MB.
Total: 10.246500 ms (FindLiveObjects: 0.576300 ms CreateObjectMapping: 0.341500 ms MarkObjects: 5.492400 ms DeleteObjects: 3.835300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.503 seconds
Refreshing native plugins compatible for Editor in 0.74 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.559 seconds
Domain Reload Profiling: 1063ms
BeginReloadAssembly (146ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (21ms)
LoadAllAssembliesAndSetupDomain (304ms)
LoadAssemblies (239ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (136ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (119ms)
ResolveRequiredComponents (8ms)
FinalizeReload (560ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (422ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (81ms)
ProcessInitializeOnLoadAttributes (280ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.88 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (7.3 MB). Loaded Objects now: 7261.
Memory consumption went from 161.3 MB to 154.0 MB.
Total: 11.147200 ms (FindLiveObjects: 0.978600 ms CreateObjectMapping: 0.559800 ms MarkObjects: 6.106900 ms DeleteObjects: 3.500500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.516 seconds
Refreshing native plugins compatible for Editor in 0.71 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.568 seconds
Domain Reload Profiling: 1084ms
BeginReloadAssembly (150ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (9ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (36ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (20ms)
LoadAllAssembliesAndSetupDomain (311ms)
LoadAssemblies (241ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (141ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (122ms)
ResolveRequiredComponents (9ms)
FinalizeReload (568ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (428ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (81ms)
ProcessInitializeOnLoadAttributes (287ms)
ProcessInitializeOnLoadMethodAttributes (51ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (7.2 MB). Loaded Objects now: 7263.
Memory consumption went from 161.3 MB to 154.1 MB.
Total: 11.844100 ms (FindLiveObjects: 0.646000 ms CreateObjectMapping: 0.591100 ms MarkObjects: 6.332700 ms DeleteObjects: 4.272900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.258 seconds
Refreshing native plugins compatible for Editor in 0.90 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.625 seconds
Domain Reload Profiling: 1879ms
BeginReloadAssembly (617ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (53ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (159ms)
RebuildCommonClasses (73ms)
RebuildNativeTypeToScriptingClass (26ms)
initialDomainReloadingComplete (67ms)
LoadAllAssembliesAndSetupDomain (470ms)
LoadAssemblies (594ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (170ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (150ms)
ResolveRequiredComponents (10ms)
FinalizeReload (626ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (471ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (98ms)
ProcessInitializeOnLoadAttributes (310ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.25 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7265.
Memory consumption went from 161.3 MB to 153.9 MB.
Total: 10.735800 ms (FindLiveObjects: 0.617200 ms CreateObjectMapping: 0.366700 ms MarkObjects: 6.208300 ms DeleteObjects: 3.542400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.488 seconds
Refreshing native plugins compatible for Editor in 0.76 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.532 seconds
Domain Reload Profiling: 1022ms
BeginReloadAssembly (146ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (24ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (18ms)
LoadAllAssembliesAndSetupDomain (292ms)
LoadAssemblies (225ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (134ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (118ms)
ResolveRequiredComponents (7ms)
FinalizeReload (533ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (400ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (2ms)
BeforeProcessingInitializeOnLoad (76ms)
ProcessInitializeOnLoadAttributes (262ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Refreshing native plugins compatible for Editor in 1.49 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.5 MB). Loaded Objects now: 7267.
Memory consumption went from 163.3 MB to 156.8 MB.
Total: 8.924800 ms (FindLiveObjects: 0.785900 ms CreateObjectMapping: 0.368900 ms MarkObjects: 4.943200 ms DeleteObjects: 2.825400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.577 seconds
Refreshing native plugins compatible for Editor in 0.75 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.534 seconds
Domain Reload Profiling: 1112ms
BeginReloadAssembly (165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (33ms)
RebuildCommonClasses (27ms)
RebuildNativeTypeToScriptingClass (9ms)
initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (354ms)
LoadAssemblies (285ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (154ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (135ms)
ResolveRequiredComponents (9ms)
FinalizeReload (535ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (395ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (86ms)
ProcessInitializeOnLoadAttributes (262ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Refreshing native plugins compatible for Editor in 0.98 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (6.6 MB). Loaded Objects now: 7269.
Memory consumption went from 163.2 MB to 156.6 MB.
Total: 10.990000 ms (FindLiveObjects: 0.583800 ms CreateObjectMapping: 0.453400 ms MarkObjects: 6.690300 ms DeleteObjects: 3.260400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 6.11 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6572 unused Assets / (6.9 MB). Loaded Objects now: 7269.
Memory consumption went from 163.3 MB to 156.4 MB.
Total: 29.081700 ms (FindLiveObjects: 1.556900 ms CreateObjectMapping: 1.264200 ms MarkObjects: 16.842000 ms DeleteObjects: 9.415000 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.131 seconds
Refreshing native plugins compatible for Editor in 4.96 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.146 seconds
Domain Reload Profiling: 6270ms
BeginReloadAssembly (805ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (78ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (152ms)
RebuildCommonClasses (152ms)
RebuildNativeTypeToScriptingClass (57ms)
initialDomainReloadingComplete (130ms)
LoadAllAssembliesAndSetupDomain (1979ms)
LoadAssemblies (1657ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (762ms)
TypeCache.Refresh (33ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (669ms)
ResolveRequiredComponents (44ms)
FinalizeReload (3148ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2386ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (9ms)
SetLoadedEditorAssemblies (20ms)
BeforeProcessingInitializeOnLoad (501ms)
ProcessInitializeOnLoadAttributes (1656ms)
ProcessInitializeOnLoadMethodAttributes (185ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (31ms)
Refreshing native plugins compatible for Editor in 5.42 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (7.4 MB). Loaded Objects now: 7271.
Memory consumption went from 163.3 MB to 155.9 MB.
Total: 27.502700 ms (FindLiveObjects: 1.487500 ms CreateObjectMapping: 1.173500 ms MarkObjects: 14.702600 ms DeleteObjects: 10.136400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 1036.641352 seconds.
path: Assets/Scripts/UntangleGameManager.cs
artifactKey: Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/UntangleGameManager.cs using Guid(3b4d8850cd43cad4fbba7540819becaa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5ffc8238ddbcf37ed02904dce392dbfe') in 0.1003966 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.491 seconds
Refreshing native plugins compatible for Editor in 1.18 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.561 seconds
Domain Reload Profiling: 1053ms
BeginReloadAssembly (150ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (38ms)
RebuildCommonClasses (25ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (19ms)
LoadAllAssembliesAndSetupDomain (290ms)
LoadAssemblies (222ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (137ms)
TypeCache.Refresh (6ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (121ms)
ResolveRequiredComponents (7ms)
FinalizeReload (561ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (421ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (2ms)
SetLoadedEditorAssemblies (3ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (284ms)
ProcessInitializeOnLoadMethodAttributes (53ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.06 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6583 unused Assets / (5.8 MB). Loaded Objects now: 7273.
Memory consumption went from 163.3 MB to 157.5 MB.
Total: 9.875500 ms (FindLiveObjects: 0.494300 ms CreateObjectMapping: 0.353000 ms MarkObjects: 6.391600 ms DeleteObjects: 2.635100 ms)
Prepare: number of updated asset objects reloaded= 0