15 lines
717 B
Markdown
15 lines
717 B
Markdown
# Scriptable Tiles
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You can script Tiles to adapt to different criteria and conditions, such as its position on the Tilemap. It then
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displays the Sprite which meets its scripted requirements. This allows you to create different Tiles that can help you
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save time and be more efficient when creating Tilemaps. Refer to
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the [Scriptable Tiles](https://docs.unity3d.com/Manual/Tilemap-ScriptableTiles.html) page for more information.
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The following **Scriptable Tiles** are included in this package, with examples of how they are implemented. You can use
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these Tiles as the base for your own custom Tiles as well.
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- [Animated Tile](AnimatedTile.md)
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- [Rule Tile](RuleTile.md)
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- [Rule Override Tile](RuleOverrideTile.md)
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