* add sshPublicKeysDirectoryPath and GIT_CONFIG_EXTENSIONS parameters that adds git configs and mounts .ssh/config and public keys to the container, in order to allow multiple sh deploy key trick by webplatform@ssh-agent
* remove sshPublicKeysDirectoryPath and GIT_CONFIG_EXTENSIONS from windows runner for now
- Add missing unityLicenseServer input (Fix#480)
- Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix#417)
- Setup private token rewrites on Windows images (Fix#428)
- Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix#433)
- [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
* Add caching for Unity Hub/Editor on MacOS. Add parameter to pin Unity Hub version on MacOS. Live output MacOS build log to console. Hid extraneous log outputs from git. Throw error when failures detected in log output.
* Update pr template links
* Add system to build Android Project. Update PR Template links. Fix missing types on functions. Cleanup mac-setup module installation
* Switch to androidExportType instead of exportGoogleAndroidProject
* Enforce minimum node version
* Enforce node version minimum. Added yarn-audit-fix to dev dependencies and Updated package vulnerabilities.
* Improve deprecation warning
* Add android symbol type parameter. Change windows scripts to use $LastExitCode and not $?. Update tests.
* Fix issues on android symbols for older unity versions. Change symbol default to public. Increase build test coverage of unity versions.
* Remove 2018.1 from tests
* Remove out variable declaration to support Unity 2018 in default build script. Remove <2019.3 versions of unity from windows builder as IL2CPP isn't supported until 2019.3.
* Fix typo. Use reflection to set buildAppBundle as Unity 2018.2 doesn't support it
* Add missing reflection using
* Remove 2018-2019.3 unity versions from mac as they don't support IL2CPP. Fix app identifier for android in testproject
* Fix android bundle id
* Updated android identifier. Removed incompatible unity versions from tests. Add retry logic to windows as it seems to have licensing issues when so many runners start
* Add timeout and continue on error
* Update cloud-runner-aws-pipeline.yml
* Update cloud-runner-k8s-pipeline.yml
* yarn build
* yarn build
* correct branch ref
* correct branch ref passed to target repo
* Create k8s-tests.yml
* Delete k8s-tests.yml
* correct branch ref passed to target repo
* correct branch ref passed to target repo
* Always describe AWS tasks for now, because unstable error handling
* Remove unused tree commands
* Use lfs guid sum
* Simple override cache push
* Simple override cache push and pull override to allow pure cloud storage driven caching
* Removal of early branch (breaks lfs caching)
* Remove unused tree commands
* Update action.yml
* Update action.yml
* Support cache and input override commands as input + full support custom hooks
* Increase k8s timeout
* replace filename being appended for unknclear reason
* cache key should not contain whitespaces
* Always try and deploy rook for k8s
* Apply k8s files for rook
* Update action.yml
* Apply k8s files for rook
* Apply k8s files for rook
* cache test and action description for kuber storage class
* Correct test and implement dependency health check and start
* GCP-secret run, cache key
* lfs smudge set explicit and undo explicit
* Run using external secret provider to speed up input
* Update cloud-runner-aws-pipeline.yml
* Add nodejs as build step dependency
* Add nodejs as build step dependency
* Cloud Runner Tests must be specified to capture logs from cloud runner for tests
* Cloud Runner Tests must be specified to capture logs from cloud runner for tests
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* better defaults for new inputs
* better defaults
* merge latest
* force build update
* use npm n to update node in unity builder
* use npm n to update node in unity builder
* use npm n to update node in unity builder
* correct new line
* quiet zipping
* quiet zipping
* default secrets for unity username and password
* default secrets for unity username and password
* ls active directory before lfs install
* Get cloud runner secrets from
* Get cloud runner secrets from
* Cleanup setup of default secrets
* Various fixes
* Cleanup setup of default secrets
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* AWS secrets manager support
* less caching logs
* default k8s storage class to pd-standard
* more readable build commands
* Capture aws exit code 1 reliably
* Always replace /head from branch
* k8s default storage class to standard-rwo
* cleanup
* further cleanup input
* further cleanup input
* further cleanup input
* further cleanup input
* further cleanup input
* folder sizes to inspect caching
* dir command for local cloud runner test
* k8s wait for pending because pvc will not create earlier
* prefer k8s standard storage
* handle empty string as cloud runner cluster input
* local-system is now used for cloud runner test implementation AND correctly unset test CLI input
* local-system is now used for cloud runner test implementation AND correctly unset test CLI input
* fix unterminated quote
* fix unterminated quote
* do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name
* remove head and heads from branch prefix
* fix reversed caching direction of cache-push
* fixes
* fixes
* fixes
* cachePull cli
* fixes
* fixes
* fixes
* fixes
* fixes
* order cache test to be first
* order cache test to be first
* fixes
* populate cache key instead of using branch
* cleanup cli
* garbage-collect-aws cli can iterate over aws resources and cli scans all ts files
* import cli methods
* import cli files explicitly
* import cli files explicitly
* import cli files explicitly
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* log parameters in cloud runner parameter test
* log parameters in cloud runner parameter test
* log parameters in cloud runner parameter test
* Cloud runner param test before caching because we have a fast local cache test now
* Using custom build path relative to repo root rather than project root
* aws-garbage-collect at end of pipeline
* aws-garbage-collect do not actually delete anything for now - just list
* remove some legacy du commands
* Update cloud-runner-aws-pipeline.yml
* log contents after cache pull and fix some scenarios with duplicate secrets
* log contents after cache pull and fix some scenarios with duplicate secrets
* log contents after cache pull and fix some scenarios with duplicate secrets
* PR comments
* Replace guid with uuid package
* use fileExists lambda instead of stat to check file exists in caching
* build failed results in core error message
* Delete sample.txt
* cloud-runner-system prefix changed to cloud-runner
* Update cloud-runner-aws-pipeline.yml
* remove du from caching, should run manually if interested in size, adds too much runtime to job to include by default
* github ephemeral pipeline support
* github ephemeral pipeline support
* Merge remote-tracking branch 'origin/main' into cloud-runner-develop
# Conflicts:
# dist/index.js.map
# src/model/cloud-runner/providers/aws/aws-task-runner.ts
# src/model/cloud-runner/providers/aws/index.ts
* garbage collection
* garbage collection
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* self hosted runner pipeline
* ephemeral runner pipeline
* ephemeral runner pipeline
* ephemeral runner pipeline
* download runner each time
* download runner each time
* download runner each time
* garbage collect all older than 1d as part of cleanup
* download runner each time
* number container cpu and memory for aws
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* Skip printing size unless cloudRunnerIntegrationTests is true
* transition zip usage in cache to uncompressed tar for speed
* transition zip usage in cache to uncompressed tar for speed
* transition zip usage in cache to uncompressed tar for speed
* transition zip usage in cache to uncompressed tar for speed
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* per provider container defaults
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* baked in cloud formation template
* better aws commands
* better aws commands
* parse number for cloud formation template
* remove container resource defaults from actions yaml
* remove container resource defaults from actions yaml
* skip all input readers when cloud runner is local
* prefer fs/promises
* actually set aws cloud runner step as failure if unity build fails
* default to 3gb of ram - webgl fails on 2
* Update cloud-runner-aws-pipeline.yml
* Update cloud-runner-k8s-pipeline.yml
* yarn build
* yarn build
* correct branch ref
* correct branch ref passed to target repo
* Create k8s-tests.yml
* Delete k8s-tests.yml
* correct branch ref passed to target repo
* correct branch ref passed to target repo
* Always describe AWS tasks for now, because unstable error handling
* Remove unused tree commands
* Use lfs guid sum
* Simple override cache push
* Simple override cache push and pull override to allow pure cloud storage driven caching
* Removal of early branch (breaks lfs caching)
* Remove unused tree commands
* Update action.yml
* Update action.yml
* Support cache and input override commands as input + full support custom hooks
* Increase k8s timeout
* replace filename being appended for unknclear reason
* cache key should not contain whitespaces
* Always try and deploy rook for k8s
* Apply k8s files for rook
* Update action.yml
* Apply k8s files for rook
* Apply k8s files for rook
* cache test and action description for kuber storage class
* Correct test and implement dependency health check and start
* GCP-secret run, cache key
* lfs smudge set explicit and undo explicit
* Run using external secret provider to speed up input
* Update cloud-runner-aws-pipeline.yml
* Add nodejs as build step dependency
* Add nodejs as build step dependency
* Cloud Runner Tests must be specified to capture logs from cloud runner for tests
* Cloud Runner Tests must be specified to capture logs from cloud runner for tests
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* Refactor and cleanup - no async input, combined setup/build, removed github logs for cli runs
* better defaults for new inputs
* better defaults
* merge latest
* force build update
* use npm n to update node in unity builder
* use npm n to update node in unity builder
* use npm n to update node in unity builder
* correct new line
* quiet zipping
* quiet zipping
* default secrets for unity username and password
* default secrets for unity username and password
* ls active directory before lfs install
* Get cloud runner secrets from
* Get cloud runner secrets from
* Cleanup setup of default secrets
* Various fixes
* Cleanup setup of default secrets
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* Various fixes
* AWS secrets manager support
* less caching logs
* default k8s storage class to pd-standard
* more readable build commands
* Capture aws exit code 1 reliably
* Always replace /head from branch
* k8s default storage class to standard-rwo
* cleanup
* further cleanup input
* further cleanup input
* further cleanup input
* further cleanup input
* further cleanup input
* folder sizes to inspect caching
* dir command for local cloud runner test
* k8s wait for pending because pvc will not create earlier
* prefer k8s standard storage
* handle empty string as cloud runner cluster input
* local-system is now used for cloud runner test implementation AND correctly unset test CLI input
* local-system is now used for cloud runner test implementation AND correctly unset test CLI input
* fix unterminated quote
* fix unterminated quote
* do not share build parameters in tests - in cloud runner this will cause conflicts with resouces of the same name
* remove head and heads from branch prefix
* fix reversed caching direction of cache-push
* fixes
* fixes
* fixes
* cachePull cli
* fixes
* fixes
* fixes
* fixes
* fixes
* order cache test to be first
* order cache test to be first
* fixes
* populate cache key instead of using branch
* cleanup cli
* garbage-collect-aws cli can iterate over aws resources and cli scans all ts files
* import cli methods
* import cli files explicitly
* import cli files explicitly
* import cli files explicitly
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* import cli methods
* log parameters in cloud runner parameter test
* log parameters in cloud runner parameter test
* log parameters in cloud runner parameter test
* Cloud runner param test before caching because we have a fast local cache test now
* Using custom build path relative to repo root rather than project root
* aws-garbage-collect at end of pipeline
* aws-garbage-collect do not actually delete anything for now - just list
* remove some legacy du commands
* Update cloud-runner-aws-pipeline.yml
* log contents after cache pull and fix some scenarios with duplicate secrets
* log contents after cache pull and fix some scenarios with duplicate secrets
* log contents after cache pull and fix some scenarios with duplicate secrets
* PR comments
* Replace guid with uuid package
* use fileExists lambda instead of stat to check file exists in caching
* build failed results in core error message
* Delete sample.txt
* adding option to pass git credential
* trigger change
* trigger change
* build dist/index
* prettier
* adding set git credentials with more config
* correct docker.ts input
* change default of git credential
* try using git command line to set token
* remove git config cat
* adding api: to git config
* change to token
* change input name to reflect the type github private token
Co-authored-by: Alexander Brandstedt <alexander@infralium.com>
Co-authored-by: Alexander Brandstedt <mad01@users.noreply.github.com>
* using SSH_AUTH_SOCK (ssh agent forwarding) to pull upm private repos
* sshAgent as input parameter
* yarn run prettier --write "src/**/*.{js,ts}"
* yarn run lint --fix && yarn build
* fixed compilation after rebase
* removed RUN apt-get update && apt-get install -y openssh-client. This change needs to be done upstream. See game-ci/docker#117
* Chown files to a custom user after building
* Better describe `chownFilesTo` input
As suggested by @webbertakken: https://github.com/game-ci/unity-builder/pull/250#discussion_r624575666
Co-authored-by: Webber Takken <webber@takken.io>
* Simplify chown step in `build.sh`
Co-authored-by: Webber Takken <webber@takken.io>
Co-authored-by: Webber Takken <webber@takken.io>
Adds the ability to use a kubernetes container to run builds that are too large for the local machine running the unity-builder. Logs are streamed back during the build. Build results can then be downloaded separately.