Commit Graph

603 Commits

Author SHA1 Message Date
Frostebite
ce6c1ca572 log file path 2023-05-15 18:02:43 +01:00
Frostebite
6f6ba10989 log file path 2023-05-14 22:32:33 +01:00
Frostebite
68f787c7c0 log file path 2023-05-14 22:26:57 +01:00
Frostebite
fecb78d838 log file path 2023-05-14 22:15:57 +01:00
Frostebite
8e5ccae56c log file path 2023-05-14 21:46:09 +01:00
Frostebite
d0934cbc2a log file path 2023-05-14 21:00:49 +01:00
Frostebite
d3b4f28e32 log file path 2023-05-14 17:40:30 +01:00
Frostebite
1df6a12ca4 log file path 2023-05-14 17:24:16 +01:00
Frostebite
a86e483861 log file path 2023-05-14 17:19:20 +01:00
Frostebite
a6ec38049b log file path 2023-05-14 17:16:36 +01:00
Frostebite
45a1901e23 log file path 2023-05-14 17:08:06 +01:00
Frostebite
0d7955f2ae log file path 2023-05-14 16:21:33 +01:00
Frostebite
a1120d0624 Update package.json 2023-05-14 03:27:56 +01:00
Frostebite
80ec2d0a4e log file path 2023-05-14 02:48:36 +01:00
Frostebite
36dc42cced log file path 2023-05-14 02:37:20 +01:00
Frostebite
dc01a0de95 latest develop 2023-05-14 02:14:50 +01:00
Frostebite
4de8ca9d92 log file path 2023-05-14 01:15:18 +01:00
Frostebite
12764c8f73 updates 2023-05-14 00:44:05 +01:00
Frostebite
fcf7fde7a0 log file path 2023-05-13 22:02:07 +01:00
Frostebite
9102a7e089 log file path 2023-05-13 21:28:15 +01:00
Frostebite
ade6d7838f log file path 2023-05-13 21:21:57 +01:00
Frostebite
ae9fef39a3 log file path 2023-05-13 20:57:57 +01:00
Frostebite
4a4b472a1b log file path 2023-05-13 20:52:19 +01:00
Frostebite
1a5b953c86 log file path 2023-05-13 20:25:26 +01:00
Frostebite
6d7934f149 log file path 2023-05-13 20:16:20 +01:00
Frostebite
9eed488a1b Merge branch 'cloud-runner-develop' of https://github.com/game-ci/unity-builder into cloud-runner-develop 2023-05-13 20:12:01 +01:00
Frostebite
d21b193601 log file path 2023-05-13 20:10:19 +01:00
Frostebite
f46b38716a no storage class specified 2023-05-10 04:34:40 +01:00
Frostebite
7ee185934e
Update cloud-runner-ci-pipeline.yml 2023-05-10 04:03:39 +01:00
Frostebite
9e36958fe6
Update cloud-runner-ci-pipeline.yml 2023-05-10 03:59:20 +01:00
Frostebite
7d49733417 check for startup message in workflows 2023-05-09 10:35:49 +01:00
Frostebite
0b9a28f405 check for startup message in workflows 2023-05-07 17:56:34 +01:00
Frostebite
88f6a6dfa6 check for startup message in workflows 2023-05-07 16:51:36 +01:00
Frostebite
df3f3df277 check for startup message in workflows 2023-05-07 16:38:16 +01:00
Frostebite
5208eabcbf check for startup message in workflows 2023-05-07 16:35:38 +01:00
Frostebite
99622068d7 check for startup message in workflows 2023-05-07 16:26:09 +01:00
Daniel
857a41e877
Build subtarget support for Unity 2021.2+ (#532)
* Subtarget support for Unity 2021.2+

Allows passing the -standaloneBuildSubtarget parameter via customParameters in order to facilitate dedicated server builds. Since Unity introduced the subtarget option in 2021.2, this parameter only takes effect in supported Unity versions.

* Fix build subtarget compatibility

Certain versions of Unity do not have a value for `NoSubtarget`. Using `default` will be more robust against churn in this area of Unity's API.
2023-04-15 12:23:51 -05:00
Frostebite
d197881c45 fixes 2023-03-31 00:13:25 +01:00
Frostebite
a09b75aa2d fixes 2023-03-30 23:56:32 +01:00
Frostebite
03435c56d8 fixes 2023-03-30 23:45:01 +01:00
Frostebite
7474886ccc fixes 2023-03-30 23:21:44 +01:00
Frostebite
e580beeabe fixes 2023-03-30 22:34:17 +01:00
AndrewKahr
3032a4ab97
V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480)
- Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417)
- Setup private token rewrites on Windows images (Fix #428)
- Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433)
- [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
2023-03-28 01:05:31 -07:00
Frostebite
7abb3a409d
Cloud runner develop - latest fixes (#524)
Cloud runner develop - latest fixes (#524)
2023-03-27 12:14:23 +01:00
David Finol
309d668d63
Fix Builds Status Badge (#520)
* Fix Builds Status Badge

* Add Windows and Mac builds
2023-03-04 15:39:31 -06:00
AndrewKahr
ef38f5a88a
Code cleanup (#511)
* Enable noImplicitAny
Add types to all implicit any variables
Bump target to ES2020 for recent language features (optional chaining)
Code cleanup
Add debug configuration for vscode
Remove autorun flag from jest to remove warning
Bump packages to fix dependency version mismatch warning
Changed @arkweid/lefthook to @evilmartians/lefthook as @arkweid/lefthook has been deprecated in favor of @evilmartians/lefthook
Added concurrency groups to integrity check and build workflows. New commits to branches will cancel superseded runs on the same branch/pr
Update imports to not use require syntax
Use node packages (ie node:fs rather than fs)
AndroidVersionCode is now a string rather than a number as it gets converted to a string when passed out of the system
Reduce timeout for windows builds
Remove 2020.1.17f1 from windows builds due to repeated license activation errors
Update naming scheme of workflows for consistency
Update build names so target platform and unity version aren't cut off by github actions UI

* Add exclude to test matrix for 2022.2 on android until Unity bug is fixed

---------

Co-authored-by: AndrewKahr <AndrewKahr@users.noreply.github.com>
2023-03-03 16:25:40 -08:00
AndrewKahr
3de97ed24a
Revert android symbol to none (#514) 2023-02-20 19:52:57 -06:00
AndrewKahr
c7a5c0640a
Fix reflection code for setting buildAppBundle. Mark AndroidSettings class as static (#512) 2023-02-20 12:25:03 -06:00
AndrewKahr
7f2782d3ed
Fix defaults (#510)
* Fix defaults

* Use '' as default for androidExportType
2023-02-19 22:23:37 -06:00
David Finol
f58ac29d5b
Add default value for androidExportType (#506) 2023-02-14 01:25:33 -06:00